2015-11-15

mindstalk: Tohsaka Rin (Rin)
So, I finally finished the Lets Play of the Fate/stay night visual novel. That sentence probably made no sense to most of my readers, so let me expand:

Visual novel (VN): a Japanese thing I'm not that knowledgeable about. It could be as simple as a novel with graphics, simple animations, and sound (music and dialog). In practice, they usually have you make choices, so it's like a multimedia Choose Your Own Adventure (CYOA) novel. They're also thought of as a game -- and usually H (for hentai) or ero games, with some sexual content -- albeit ones with far more reading than playing. They also make use of running on a computer: as they're usually about relationships (as it were), you can accumulate relationship points with different characters, which affects branches later on, so it's a bit more complex than a CYOA book.

Fate/stay night: one particular VN by Kinoko Nasu. No one knows what the title means, if anything. The English translation has been described as 800,000 to a million words, twice as long as the Lord of the Rings. It has spawned an anime of the same name, which I'm told is not that good (though popular); a manga, about which I've heard nothing; a prequel light novel series called Fate/zero by Gen Urobuchi (basically canonized fanfic) which spawned an anime of its own; and most recently an anime Fate/Unlimited Blade Works based on the second 'route' of the VN, which I'll explain later. I've seen Fate/UBW (strong start, pacing lags later) and Fate/zero (just plain strong, though dark.)

I imagine that there might be some way to run the VN/game in a Windows environment on my Linux box, with the fan-made English translation files. But, that's a lot of work, and after playing the American-made Black Closet, I'm not sure "playing" this sort of game is really my thing. Happily, some heroic servant of the people made a walkthrough, aka a Lets Play, of the (fan-English) game, including all the bad endings and extras, but excluding the (allegedly bad) sex scenes. I started reading it over a month ago, on October 11th. Last night, I finished.

In addition to being long, the player had snarky comments about Nasu's "words word words", long (not that long) philosophical ramblings at times that didn't make tons of sense. So my ideas for snarky titles were Unlimited Verbiage (as above) or Unlimited Nasu Words, for a closer play on titles.

***

In addition to being longer than LotR, Fate/stay night could also be thought of as a trilogy, but in a different way. It's basically three different stories (also called 'routes') about the same characters and general events. Not three different perspectives on the same sequence of events (which could be interesting, and there is a bit of that in the prologue), but three different main sequences, branching based on early choices by the player. (I guess? I'm actually not sure if it branches solely on that; there seem to be aspects of three different related worlds, with differences that wouldn't depend on your choices. But, not sure, don't care enough to hunt it down.) Two of the routes also have two different good-ish endings each, and across all three routes there are 40 Dead Ends (you die) or Bad Ends (you otherwise fail). It's actually pretty channeled: you have to play the Fate route first, then the UBW route, then the Heaven's Feel route. Another reason I figured I might as well just read it.

So, was it good? It was engaging, at the very least: I didn't take a month to finish because I was slacking off in boredom. It does have flaws and confusing bits; never know what to attribute to the original author vs. the translator, I'd guess some of both. By the end of the UBW anime I was joking that the Holy Grail could punch holes in the plot, not just space.

It has more female roles than LotR, and strong ones. You play as Emiya Shirou (Japanese name order), a teenage boy, but interact heavily -- and not just sexually -- with various girls or women. Tohsaka Rin has been called the deuteragonist, as she plays a major role in all three routes, is the heroine (or love interest) of the second, and even gets to be the narrator in the prologue and one of the endings. (She's also an iconic character of tsundere, twintails, and zettai ryouki fashion... one of my early reactions to the UBW anime was "she's obviously tsundere, but I don't mind, because she's tsundere to *everything* and life in general, not just as a love interest.") And there's various other women, strong in combat, magic, and/or surviving a lot of crap. (And some of them do get a lot of crap to survive.)

It does pass the Bechdel test. I'm not sure it passes it often -- if two women are talking there's a good chance it'll be about Shirou, though "what an idiot" is more likely than "what a hunK" -- but it does.

Shirou's infamously sexist in some ways, like "girls shouldn't fight" despite the girls being able to fight on a completely different level than him, though someone on TV Tropes argues it's deeper than that: that he didn't want Saber fighting because she was *injured*, but (a) couldn't say that well (see: idiot) and (b) thought his life wasn't worth protecting. After barreling through the whole thing, I'm agnostic on the question, aka "I don't want to go back and re-read the first route to have an informed opinion."

The nature of the story allows it to plunder myth and legend at will. Sometimes brutally ("X was never like that!" people say, though I'm "eh, I can see it") but sometimes with research ("Y actually was described as a pretty boy").

It's inspirational: I imagine a lot of fanfic from it (though checking, not as much as I thought; it does rank higher in crossovers than on its own, which makes some sense), and have had some RPG inspirations of my own already. And I can see plundering some of the characters for future PCs. It definitely has memorable characters, of both sexes.

One cool thing for me is that at least three characters are basically Lawful Good (Saber is *officially* LG, she has a stat sheet in-universe!), with very different personalities, and none Lawful Stupid. (Shirou can be dumb but it's more your standard Shounen Stupid). I have an interest these days in how characters can be morally straight-and-narrow yet different people. (Nanoha is also good for that, and to a lesser degree Order of the Stick. Possibly superhero media in general, but that's less my thing.)

Basically, I had fun, and am glad I read it. Should you read it? I don't know if it's *that* good, objectively speaking. Would it be of interest if you hadn't seen related anime, as I had? I can't say.

I know I haven't described what it's *about*; there's a zillion other sources for that, though, so I was going for some underexploited angles, as well as "this was to my taste, if you like my taste you might too."

(Edit: one thing it's about is heroism and the sacrifices made for it. I'm not sure if it says anything deep or useful about it - -I've been more reading than thinking -- but that's definitely A Theme. Maybe even The Theme.)

The new icon is, of course, Rin, apparently giving one of her "now listen up, idiot" lectures.

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