mindstalk: (science)

Over the years I've done various density and walkability calculations, estimating that the required density could go as low as 4000 people/km2 (8000 people in a 12 minute walk) or even 3000 people/km2 (9000 people in a 15 minute walk.) But in the literature, messy as it is, it seems more like 10 du (dwelling units)/acre is the expected minimum, which at 2.6 people/du is more like 6500 people/km2. So I want to poke at my assumptions.

Summary: yeah, my old assumptions were flawed, and I'm now looking at closer to 10,000 people/km2 for good walkable density. Data indicates you start getting more walking before that, like 5000/km2, but it levels off above 10,000, possibly because all the trips it is easy to make walkable, have been made walkble. And per older posts, you can reach these densities with single-family housing if you insist, though you'll need to accept small lots and yards.

Read more... )

There are other benefits to higher density, of course: more taxpayers to pay for infrastructure, more riders to justify high transit frequency, letting more people live close to attractive points like subway stations, letting people have more and more interesting lives in walking or biking distance. But in terms of reducing car trips in favor of walking, the low-hanging fruit gets plucked by 10,000.

mindstalk: (Default)

Housing deniers, people who literally fight to deny housing to others, as well as denying the realities of supply and demand, and of housing shortages, often claim that developers would never build enough to lower rents or housing prices. Let's prove that such claims are wrong.

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mindstalk: (science)

Revisiting yesterday's post in American units, since I mostly want to persuade Americans.

Thesis: low-density living, with single family houses and sizable yards, is compatible with low-car if not car-free living, if you go in heavily on bicycles.

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mindstalk: (science)

I've touched on this issue before, not all that long ago even, but I feel it deserves multiple angles. Read more... )

mindstalk: (12KMap)

Various sources point to a minimum level of population density needed for walkability. A source I have lost said 10-20 dwelling units (du) per acre. This Australian model derived 25 du/hectare (2500 du/km2), which is the same as 10 du/acre, as a minimum, though 35 was notably better. At an assumption (as the paper used) of 2.6 people per du, 25 du/hectare is 6500 people/km2, 35 is 9100. My own personal experience, of places I have lived and looked up the densities of, is that nice walkability starts around 9000 people/m2, while 6000 tends to be doable but a bit anemic.

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And in reality, there is no reason for housing to be so uniform. Left alone, people would naturally build taller and live denser near high value locations like train stations, so walkability can be supported by a mix of SFH and multifamily/rental housing. But it's good to know that you can support it with pure SFH too... as long as you allow small lots.

Though it also means that bigger lots that don't support bigger households (via large household or various rental units) are kind of free-riding on higher density elsewhere, if the inhabitants enjoy walkability.

mindstalk: (thoughtful)

So in a previous post I had come up with the labels of strong walkable and strong bikeable, the idea that "walkable" means one should be able to walk across a whole city in reasonable time. It's an unreasonable ideal now, but still fun to think about. And the same numbers can apply somewhat to a neighborhood or a 'walkshed' within a large city. Or to a still-utopian idea a la Garden Cities, of urban pods surrounded by greenspace.

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mindstalk: (science)

What is the most efficient transportation use of street space, e.g. in moving or serving people per hour? I've recently seen various infographics that had numbers, but no sources or calculations. Much better is this Urbanist article, which actually gives its assumptions and calculations. But I feel like doing my own estimates, though I will draw on that article, plus other research I've done. I'll mostly be analyzing a single 3-3.5 meter lane, in city conditions (lots of intersections, thus signalled to flow only half the time.)

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So, there you have it. Granting that in modern society, we'll have at least one car lane on our streets, it's still a valid question as to whether an additional lane should be used for car movement or something else. And in fact almost any other use, except car parking, can serve more people. Probably the easiest approach is to split a lane's worth of space between a bike path and a wider sidewalk, but a bus lane or light rail track would be good as well. If you have two lanes' worth of space, at least at strategic places for BRT stops, then you can have really high BRT capacity.

mindstalk: (food)
I watched a Youtube video of someone trying to live on "$1 a day" for a week. This slid to "$10 a week" and then $10.90 in her actual purchases. Then we see her cooking and supposedly eating the meals. Doing a calorie estimate on her cart, I get about 1400 calories/day, low but plausible for a small adult woman. Her groceries included 2 pounds of lentils + pinto beans, whole wheat bread, and oats, plus one bag of refined pasta, so her meals having high satiety is plausible -- lots of fiber and protein. Though low in vitamins A and C or any fat apart from egg yolks.

But then she has another video, claiming 70 meals (servings) for $25. And while it might have some cheap recipe ideas, I estimate under 200 calories per meal. Absolute starvation if you tried eating 3 'meals' a day. I hope she did not in fact try feeding her family on that for a week, as the beginning of the video claimed.

Tangentially, I learned that US food stamp budgets have just been bumped up to $291 for an individual; it was $192 a few years ago. For a large family it gets down to $219/person, or $7.30/day. So her videos (made in the last year) are on absolute hard mode. (Eased by being near some cheap Walmart, her prices were way lower than what I get.)
mindstalk: (science)
I have a longer thing in my head but I am Busy so want to get the core ideas out so they stop bouncing around.

There are more complex approaches, but a simple one is that you're safe if there's no one infected in the room with you.

Say you dine out in a small place, exposure to 10 people. Also that you want to be safe as a medium-term habit, say over 100 meals, so 1000 people. "Safe" meaning 90% chance of no exposure to infected people, so you want community infectiousness to be 1 in 10,000 people. Nobody measures that, so assume an infected person is infectious for 10 days on average, so you want daily new infections to be 1 in 100,000, or 10 per million.

A few countries kept such levels before omicron or at least delta. Now, though, I infer case rates on the order of 1000 per million per day. Or maybe 10,000.

Some dining areas like cafeterias or dim sum palaces can seat 200 people at at time; poor ventilation could mean that by dinner time 1000 people had been breathing the air before you; eating out for life could mean 10,000 meals in your future.

Bon appetit!
mindstalk: (science)
I've looked up or modeled max throughput for various transportation modes, e.g. 1 car every 2 seconds = 1800 cars/hour for a car lane, 900 if stopping for cross traffic. Pedestrian and bike capacities have been murkier, though. But today Burnaby had a "Hats Off" street fair, closing Hastings, and I collected some data.

Standing as a traffic counter, I got 72 people/minute over 2.5 minutes, only counting people in one direction. That was involving all of Hastings, though. When I tried to count just one lane... well, it was murky, because people kept going at diagonals, but I got maybe 40 people/minute for the lane, or 2400/hour. But it was hardly a crush.

Perhaps more useful was walking near people in a lane, and estimate that 4 people could walk abreast without much trouble. 2 seconds following distance respects personal space nicely; this gives 2 people/s, or 7200 people/hour. And might allow enough space that intersecting streams could cross without hassle, though I'm not sure.

A stream of people going to one place could do 1 second distance safely, and 14,400 people/hour. And dense streams do interleave rather than using pedestrian stop lights, though I feel it might curb the people-per-second passing a point.

People in a crush probably do more than 4 people abreast; OTOH to avoid *feeling* crowded, I'm not sure if 4 might be too high (unless you're friends) with 3 better.

Going really conservatively we might have 3 people abreast, with 3 seconds following for easier interleaving, and 3600 people/hour per lane. Still a lot better than cars unless you're filling all the cars, and no parking space needed either.
mindstalk: (riboku)
I've seen various people say "everyone's going to get omicron" -- usually in a smug way, along with "covid is endemic", implying that it's foolish to try to avoid it. Usually these people are healthy and not obviously possessed of frail people they care about. At any rate, I'm inclined to try to prove them wrong, and avoid getting it until they roll out new vaccines or prove that it's really "just a cold" or something. Which means, basically, no unmasked contact with people until rates have come down a lot. But come down how much?

Rambling )
mindstalk: (Default)
Followup to https://mindstalk.dreamwidth.org/583277.html

The child:adult ratios for older kids are higher, so I wondered if this would be reflected in the finances. Based on some cursory searching, the answer is yes; averages for preschool teachers were said to be mid to high 30s, vs. low to mid 20s for infant/child care. And a PDF from Westchester NY gave ranges; the high ends were the same, but the low end for preschool was half that of infant care, and the low end for school-age day care was lower yet.

Simple models: 4 infants per adult at $10,000 per infant is $40,000 per infant. 10 4-5 year olds per adult at $5000 per kid is $50,000 -- more money at half the tuition.

I also did some searching on French/Swedish child cares, and it seems the public cares also do have worse ratios than what the US is considering quality care.

(Searches largely done on my phone in bed, so didn't same urls, and too lazy to hunt them up again now.)
mindstalk: (Mami)
I'd wondered why child care is so expensive yet pays the workers so little. I spent part of yesterday reading articles and watching videos; the answer seems pretty simple.

Average US fees are like $10,000 per kid. So say a worker is caring for 3 kids. That's $30,000, to pay for everything. Even if overhead is very low, so that 80% goes to compensation, that's just $24,000 to pay salary and payroll tax and (ha ha) benefits. If labor gets just 60% (still high compared to most other retail business), we're down to $18,000.

If there are 5 kids, those numbers become $50,000 gross, $40,000 at 80% labor, $30,000 at 60%. But quality of care is thought to drop, and many states require 3-4 kids per carer.

Mississippi allows 5 to 1, though it seems workers get paid the same low rate; instead parents only have to pay $5000 for child care. (Source) Of course rents matter for overhead -- Massachusetts requires 3 to 1, and the average fee is more like $16,000. (Though some quick searches claim pay is more like $30-35k, of course that has to pay MA, largely Boston, rents as well.)

Do the numbers check out? MS: 5x$5000 = $25,000. Searches claim $17,000, $22,000, $25,000 -- latter may be *teacher*, vs. an aide; one video suggested 40 kids might have 3 teachers and 6 aides. MA: 3*$15,000 = $48,000, allowing $28-38,000 in labor.

Going the other way: if a worker makes $30,000/year ($15/hour minimum wage, we'll ignore what daycare hours are actually like), and has 4 kids, and overhead is 25%, fees have to be 30/0.75/4 = $10,000/year. Except I forgot payroll taxes, so probably more like $11,000.

So yeah. it's pretty intrinsically expensive. How do other countries offer free child care? It's possible they skimp on the ratios, but mostly it must be because the government spreads the cost over all taxpayers. Instead of a family paying $10,000 for a few years, everyone's paying like $1000 (*very* averaged) every year.

(If a kid needs care for 5 years, $50,000 total, and pays taxes for 40 years, as an adult they pay $1250/year of paying taxes.)
mindstalk: (Default)
3rd in a series, previous is here.

kchoze had said the US has 8000-12000 people per supermarket, so I've been using 12,000 to be conservative. But a casual websearch turned up the US having 38,000 "supermarkets", or one per 8400 people. Say 8000. Then a density of 8000 people/km2 is walkable like 12,000, one market per square kilometer. And we can apply the checkerboard trick of the previous post, so that even 4,000/km2 has no one more than a kilometer from a supermarket.

There's a simpler approach: instead of thinking in squares, because they're easy to lay out, think in diamonds, the 'circle' equivalent for a grid, all the locations within X distance of a point. If r is the distance from a center to the corner of a diamond/square, the area is 2r^2. So a diamond of 1 km 'radius', trip length, around a supermarket, has area of 2 km2, thus 8000 people at a density of 4,000/km2.

kchoze, and a couple more websearches, indicate that both the US and Japan have a bit over 2000 people per convenience store. If we assume a max of 6 minutes or 0.5 km for a 'convenient' walk, then there's an area of 0.5 km2, or 2000 people at the 4000 density. Just enough to support it, maybe. If we want a 4 minute walk, that needs a density of 9000 people/km2 to get 2000 people. For 2 minutes, like a real 'corner store', you'd need a density of 36,000 people/km2.

Anyway, that seems to be a couple different approaches pointing to a local density of 4000/km2 being the bare minimum for walkability, if laid out just right, with respect to supermarkets and corner/convenience stores. If you want lower density without much car use, make sure people feel safe biking, e.g. by making sure any cars can't go fast. And if you want robust walkability, go higher -- 6000-12000.

I'm not sure about supermarkets in Japan. One source says 5000, so 24,000 people each; another says 20,000, for 6,000 people each. A source has 2384 supermarkets in Canada, for nearly 16,000 people each. Definitions of 'supermarket' may vary.
mindstalk: (kirin)
I still like my 2019 model of how even 3000 people/km2 can be kind of walkable (and bikable) if you do it right. Short recap: supermarket needs 8-12,000 people, so imagine a 2 km x 2 km superblock, with a market right in the center (along with bus/rail intersection). Furthest walk is 2 km or 24 minutes, from the corners, which isn't great, but many people have shorter walks, especially if density is non-uniform and clumps by the center. And 2km is 10 minutes on a slow bike, so *that's* nice. I also penciled in schools and stores and such.

At 12,000 people/km2 the scaling is easy: you have the same pattern, but in a 1x1 km superblock. Now the longest walk is 12 minutes, super easy, barely an inconvenience.

But what about 6,000? I found that annoying to think about and didn't talk about it last time. Annoyingly supermarkets might need just 8000 people... but that's 1/3 more than I have in 1 km2.

But I realized, if you take the 12,000/km2 model, and then simply remove every other supermarket in a checkerboard pattern, then you have the right population ratio to support the markets, but still no one has to walk more than 12 minutes, 1 km. You've increased the *average* walk time -- a bunch of people who were in 0-3 minutes are now in 9-12 minutes -- but not the max.

Probably not coincidentally, I read somewhere that car use drops off around 10-20 units per acre; if that's gross acre, then that's 2500-5000 units per km2, or 6250-12,500 people/km2 if each unit averages a 2.5 person household.

(And if you're wondering how that compares to real cities, this older post is useful, though sometimes neighbhorhood density would be more useful. But given that cities tend to be largely residential, a US city of 1000-2000 people/km2 is obviously not going to have much walkability.)
mindstalk: (science)
Some Saudi prince has proposed a 100 mile long city, a 5 minute walk wide. This is stupid but I was more sympathetic than others, until I did math. Pasting a comment:

But I've convinced myself even a reasonable version is stupid, using math.


Imagine a sensible linear city, 10 miles long, 1 wide. east-west, say.

Now we could make it 10x longer, 100 miles long. Would take forever to get from end to end but hopefully that doesn't happen often. Big advantage: it's a short walk to get to not-city, wherever you are.

Or we could put 9 more cities side by side, making a square. 100 miles of track in 10 10-mile lines... but to keep connectivity, we'll need as much again north-south, so 200 miles of track. So there's your doubling of infrastructure.

OTOH with the Line your longest trip is 100 miles; with the Square, it's 20 miles, from corner to corner. And from the Square center you can reach any point in 10 miles, while from the Line center you can reach only 20% in a 10 mile trip.

If we compare a 1000 mile long Line to a 33x33 mile grid (LA! if LA were sensible), the infrastructure still only doubles, but now the Line trips reach only 1/16th of what the Square trips do. OTOH from the center it's a 16 mile train ride to get outside the city, instead of a 10 minute walk.

So for city access the grid is a pretty solid win, the more so the bigger you get.

OTOH going smaller, 10 mile Line vs. 3.3x3.3... longest trip is 10 miles vs. 6.6 miles; 3.3 mile trip on the Line gets you 2/3 of the city. A grid doubles your infrastructure while getting you only 50% more coverage. This might be why I remembered lines winning, I'd previously modeled this at a small scale.

So if you're ever some idealized city planner, it may make sense to think in terms of mile-wide strips, rather than a grid expanding in two directions. But between 5 and 10 miles of length you'll want to start laying down more strips, rather than simply extending.
mindstalk: (Default)
Something I've been struggling with recently: my various models of a city built around cars yield numbers similar to actual densities. My models of human oriented cities yield much higher densities than the real cities that inspire them. But I think I've realized at least part of why.

To recap:

Car city model: assume 1/3 is streets/roads, 1/3 is zoned residential, 1/3 commercial. Assume half the commercial land is surface parking, at 30 m2/space. A model km2 thus can have 1e6 m2/6/30 m2/space = 5555 parking spaces; at 3 non-residential spaces per car, that's 1851 cars. Multiply by 1.25 for non-drivers, and get a population density of 2300 people/km2, which is about as dense as post-war cities get in the US.

People city model: 1/3 street, and the rest with an average residential FAR of 2.0, whether that's residential neighborhoods with houses or mixed/commercial neighbhoods with housing above shops. That's 1.3e6 m2 of living space per km2, allowing 33,000 people at 40 m2 per person (reasonable to me) or 16,600 people at 80 m2 per person (current US average).

Osaka and Tokyo, which at least *look* like they should be hitting FAR 2 or greater -- lots of 2 story houses filling their lots, lots of high rises -- are 12,000 and 15,000 people/km2, at only 19 m2 per person. That's off by a factor of 4.

But my people model assumes no cars at all, or that they can treated as trivial. In fact Japan supposedly has a lot of cars, 0.6 per person nationwide. Assuming only 2 parking spaces per car, that's 0.6*2*30 = 36 m2 of parking per person, while nationwide there are 22 m2 of living space per person. So there's as much, or more, parking than living space, even in Japan. The cities would have fewer cars but also less space per person.

And that's cars parked in multi-level garages taking half of the built up floor area. Much of the urban parking is actually open surface lots, whether small commercial lots in neighborhoods or parking attached to stores. When all the surrounding building is lot-filling 2+ story buildings, each 30 m2 of surface parking displaces 60 or more m2 of floor space.

So there's a factor of 2. It's also possible I overestimate the average residential FAR, not accounting for industrial zones or parks and shrines or overestimating mixed buildings, I dunno.

This adjusted model implies that a huge chunk of Tokyo buildings are parking, which wasn't my impression, but also wasn't something I was paying attention to. Of course, I was also mostly in places not far from train lines.

Hmm, this says that in new Tokyo (23 wards) condominiums, the ratio of parking to spaces is 30% -- 2064 spaces for 7008 apartments. But in 2007 the ratio was 56%. I don't know how big these condos are: studios, 2BR, what? Or how many people are in each one. But an average of 15 m2 of parking attached to each not very big condo is a fairly sized chunk.

Caveat: Japanese cars are smaller; there's also robotic parking that I assume takes less space overall. Houses can have parking lots that go directly to the street and thus don't need access lanes, though these are often open surface parking that displace multi-story density above them.

This is tangentially fascinating -- cities limited wheeled carts even before cars, with most transport by canal; most canals were later filled in to make arterial roads; less than 2% of Japanese streets are wider than 5.5 m, and 35% are too narrow for even one car.

I have failed to find how many parking spaces Japan or its cities have.
mindstalk: (Mami)
An exercise.

Say you want to work full time as a ridehail driver, 40 hour weeks, 2000 hour year. Does it work?

Eyeballing the apps, passengers pay $1/minute. $60/hour, nice!

But Lyft takes like 25% of that, so $45/hour. (Uber, who knows.)

And you're not carrying fares all the time. Let's favor the driver, 10% or so deadhead time, so $40/hour.

That's $80,000/year, but we have to pay taxes too. $60,000 take-home, or maybe $54,000 if paying self-employment tax.

Ah, but expenses! Let's say an average of 30 MPH, but also 30 MPG, these cancel out, so going through 2000 gallons (for 60,000 miles), maybe $6000/year. More to the point, putting 60,000 miles of wear on the car.

This says about 5 cents per mile in maintenance costs, so another $3000.

New drivers typically already have a car, but if you're putting this much mileage on it, you might need to replace it in oh, say, 3 years. If it's $30,000 cash down, that's $10,000/year.

Insurance $2k? I dunno.

Total expenses $21,000 out of after-tax income of $54,000, $33,000 net, or $16.50/hour. Matches some other estimates I've seen. Maybe you can get a tax deduction on business expenses, too. Note that's *after* tax, so it's better than a $16.50/hour job.

Of course, if you're not carrying paying passengers 90% of the time, then your income goes down a lot. But so do most of the expenses... at least if you can pull over and park somewhere until the next fare. (Free parking subsidies Uber, as does free use of the roads despite congestion.)

If you only carry fares half the time, after-tax income drops to $30-33,000 (lower gross means lower taxes), expenses $11-12,000. Optimistically, $22,000 net income, or $11/hour profit. Still not bad... depending on what you have to pay in rent and health insurance. Of course, in the cities where there's a lot of ridehail business, rents have been going up to like $1000/month for a room.

But it does look doable. It's not like alternative "anyone can do it" jobs pay great either.

Of course, excitingly, the *companies* still don't make money, which can only be fixed by them taking more of the fare or by raising prices, which will reduce demand while not getting the driver anything more (because this is money the company needs to break even...)
mindstalk: (Default)
This comes up a lot in discussion of density. The idea being that 2-4 story or such buildings are "human scale", vs. skyscrapers. My gut has some sympathy with it. OTOH...

A few years ago I took a bus to NYC. As we crawled down the avenues of Manhattan, I looked out at the 18 story or whatever buildings and felt intimidated.

But once I was living there, walking around those buildings was usually fun. What you see at ground level is a lot more salient than what's above, and lots of narrow businesses provide tons of options and stimulation; if it's more than human scale, it's less from height and more from the sheer overabundance of options. Also a poor people/sidewalk ratio.

Likewise, when I first visited central Tokyo, after some years in Indiana, in a way I felt at home, despite the different culture and language. Tall buildings, busy-ness of shops and pedestrians, knowing there was a good transit nearby... it felt more human *friendly*, anyway, than even downtown Bloomington.

Tangent on how many options: say you're standing on a Manhattan avenue, and are willing to walk 10 minutes, or 1000 meter. If stores are 4 meters wide, that's 250 stores. x2, because often two stories of businesses. x2, because both sides of the street. And x2 again, because you can walk 10 minutes north or south. So 2000 small businesses in a 10 minute walk! Well, no businesses in intersections, so take off 1/4 or even 1/3. And some are probably bigger, 6 m or more. 2000 * 2/3 * 4/6 = 888 businesses... still a lot. And not counting anything that might be on cross-streets, or walking over to an adjacent avenue.
mindstalk: (Default)
Another exercise, regarding Floor Area Ratio.

Imagine a model km2, 36% of which is road (not unusual for the US), so 64% is buildable lot -- 640,000 m2. Say half is zoned for residential. (I don't know why so low, but I recall Seattle being about that.) Americans apparently have 80 m2 of housing per capita, which seems high to me, but let's use it.

Say the FAR is 1.0 -- every lot is filled with a one-story building, or a 2-story takes half the lot, or a 3 story takes 1/3 the lot. 320,000 m2, 80 m2/person, so 4000 people/km2. Not particularly dense -- Boston is 5500, Chicago used to be and is still around 4500 -- but not terrible.

Of course, residential often clumps, so if we imagine a mostly residential zone, then even with grocery stores and schools, we would approach doubling the density locally -- 8000 people/km2. Which is significant for supporting small businesses in a walkable neighborhood. One supermarket per km2 or so, a 10 minute walk away for everyone.

If the FAR is 2.0 -- two story terraced housing filling the lot, 3-story on 70% of the lot, 4-story on 50% -- then double both numbers. 8000/km2 for the city, now denser than San Francisco, 16,000/km2 for the residential clump. A real city!

OTOH, if the FAR is 0.5 -- a one story building on half the lot, or 2-story on 1/4 the lot -- then the city is at 2000/km2. Like most of Silicon Valley, as it happens. Also modern Detroit.

Emotionally I would say you need a FAR of 1 to even qualify as a city, and really more like 2. One story buildings that don't even fill their lot isn't a city, it's a village.

What about parking? The whole point of a walkable city is that not everyone needs a car! But part of that 36% land use for roads is going to be curbside parking, so lots of spaces there -- not enough for everyone to have a car, but maybe enough for everyone who needs a car, especially if you price them right. You can also have garages a la Japan to meet further demand.

If you didn't build specifically for cars, then your roads are probably 15-25% of the land, not 36%. Which allows even more low-rise density.

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