mindstalk: (food)

"How can you feed yourself without a car?", some Americans and Canadians ask.

As mentioned before, a Lawson's conbini (convenience store) is directly downstairs, though that's admittedly unusual. Despite being rather small, it has milk, oranges and presumably other fruit, ham, raw pork, pasta, olive oil, udon, eggs, and frozen vegetables. This is just from popping in and out of it, without mentally cataloguing everything it does carry (thus the 'presumably'.) You could probably cook a balanced diet just from it alone, if you wanted.

[Edit: okay, so I checked several other conbini today, and mine is unique in passing for a small grocery store.]

Read more... )

And you know? Most of all this area is detached single-family houses. Two-story, minimal yard, not that far from each other, but houses not sharing walls. Sample, sample, sample, sample, sample, even some two-story apartments/houses in the commercial zone

mindstalk: (science)

So in the first post I said "I remember that back in Albany, my peak traffic counts were on Marin or San Pablo, about 10.3 cars per lane-minute."

But I remembered something key last night: left-turn lanes. Both streets had them. Traffic on Marin could keep flowing smoothly through an intersection because cars going left could get out of the way. But that takes space. Assuming that each direction can carry 10.3 cars a minute, that's nearly 21 cars a minute, but spread over three lanes -- two travel, one shared turn. And we're back down to 7 cars per lane minute.Read more... )

Layman's conclusion: wide roads with little 'turbulence' can get up to 10 cars per lane-minute. More complicated streets are unlikely to get above 8, after accounting for turn lanes. This will have consequences for stuff like "is it physically possible for everyone to drive to work from here?"

mindstalk: Tohsaka Rin (Rin)

Previous post. I did more traffic counts today, a bit after 5 PM so should be around peak busy-ness. Read more... )

Gratifyingly consistent results, of 7-8 cars per lane-minute. Might be a coincidence that the signalized intersection falls in the same range.

mindstalk: (Default)

I was re-reading old transit links (reminder: if someone says replacing buses with microtransit will improve ridership, you're being scammed), and specifically this post on ridership basics (or archive.org for a missing scatterplot.) It's worth reading, but a passage I don't remember from before notes that ridership can have super-linear response to density. Higher density means more potential riders, and makes driving less attractive, and may attract people who don't want to drive.

Read more... )

mindstalk: (Default)

In the past, I've estimate the car capacity of city streets with "two second following distance, cut in half for intersections" which yields 15 cars per lane-minute. But what about reality?

Signalized

Today in Philadelphia, around 6 PM, I counted at various intersections. One lane of travel, 30 second light, reliably had 10 cars passing me before running out of light rather than cars. 3 seconds per car.

At much bigger intersection, a near-highway with 6 total lanes of travel, I counted 37 cars in 38 seconds, and 33 cars in 38 seconds. In this case it was the cars that ran out first, I suspect the previous light cutting off supply. 3 lanes in the direction, so once again about 3 seconds per car per lane.

Your big bottlenecks will be where two major streets intersect, each getting green for half the time, so 10 cars in 30 seconds of green is basically 10 cars per minute overall, on average carrying about 15 people per minute.

One articulated bus (120 people) every 8 minutes would double the capacity of a lane, while serving a lot of people who can't or don't want to drive. Or better, turn the lane to a bus lane, keep the same capacity while serving a lot of people etc.

Mostly, it was funny to count 10 cars before the next red light, and think "if one of these was a dinky bus it could be carrying 40 people." Heck, even a little passenger van carries 15 people, one van a minute doubles your capacity.

Stop signs

So much for signalized intersections; what about 4-way stops? I'm not sure; for one thing, my nearby intersections didn't feel like they were at peak traffic. For another, a busy intersection is messy. At first I paid attention to just one lane at a time, and got maybe 6 in a minute, then 7. Later I counted every car going through in all directions (actually the intersection of a two-way two-lane and a one-lane), and got 52 cars in 3 minutes; 3 lanes, so 5.78 cars/lane-minute. But the traffic definitely wasn't fully saturated... Of course, when orthogonal directions are saturated, that slows both down, as do pedestrians. Especially since Philly drivers make rolling stops when they can, so being physically forced to actually stop would slow them down.

I remember that back in Albany, my peak traffic counts were on Marin or San Pablo, about 10.3 cars per lane-minute.

mindstalk: (Default)

There's this belief I've seen, exemplified by a recent Youtube comment:

everyone knows that cities can have grids.

but show a grid city and everyone will guess it's a North American city.

most cities in the world grew organically so grids aren't a big thing everywhere else. you might find a few grids here and there, but that's it. going all out on grids is a North America special.

Read more... )

mindstalk: Tohsaka Rin (Rin)

I want to talk about one-lane city streets: streets with only one travel lane (and are thus also one-way, at least for cars.)

Advantages:

  • They're great for pedestrians, with only 3 meters to cross to get out of the active car zone. (A pedestrian refuge between each lane would give similar benefit; in reality you'd likely only get that in a one-lane-each-way street.)

Read more... )

mindstalk: (Default)

A video yesterday reminded me of the Saudi Line proposal to build a brand new very linear city (or linear arcology, one long building) in western Arabia. I looked again at the numbers, and wow it is nuts.

170 km long.

500 m high.

200 m wide.

(Area 34 km2.)

It's supposed to be higher than it's long! Crazy. You could probably bring the cost down just by flipping those two numbers (though maybe ventilating a 500 m wide building would be a bit more challenging, I dunno.)

For minimizing trip lengths you would want a circular city, or something close like a diamond or grid. But I can see some appeal of a linear city: simplifying your high speed transport by needing just one backbone route, and keeping it easy to go outside the city into a greenbelt/preserve. (Not sure how much point to that there is in western Arabia, but anyway.) So I wondered what a saner proposal might look like.

1) drop the arcology and just go with a conventional city with streets and buildings.

2) Have the width be at least a 5 minute walk from edge to spine, so 400 meters, making it 800 meters (10 minutes) edge to edge, which avoids the need to have any cross transit. This is 4x the width, so could reduce the length from 170 km to 42 km. (Though the original proposal used the height to be very high density, which I'm kind of waving away.)

You could double the width, for a 20 minute edge-edge walk; 1.6 km x 21 km.

But since you're trying to avoid cars, you should go in for bicycles and other micromobility, at let's say 3x expected walking speed. 2.4 km edge to spine, and 4.8 x 7 km in shape... which is actually almost a square, whoops. And you'd probably need cross-transit again for the minority who can't use any form of wheels, or the larger group who don't always want to. Still, it's a city where every point is a 10 minute bike/fast powerchair ride to the central spine, at 15 km/hr.

San Francisco is actually bigger than this, so I've just discovered that SF could be way nicer than it is (granted SF has hills.)

To keep a line shape better, go back to the 10 minute width of 800 meters, triple it for bikes, now you have a 2.4 x 14 km city, and can get some real rail use out of your backbone, while it's still a 15 minute walk from the center to the edge.

mindstalk: (Default)

An Oh the Urbanity! video on developments in Montreal.

mindstalk: (Default)

(I'd swear I've written this somewhere before, but I see no evidence of it anywhere.)

I've talked before about superblocks. There's the Barcelona model, of 3x3 blocks with one way loops so cars legally can't go through. (Disadvantage: may be complicated to scale.) I've privately imagined various other configurations, like putting diagonal diverters in so that cars have two-way access but physically can't go through the area, dividing the superblock into four half-diamond quadrants. (Possible disadvantage, access requires entering from the correct side.) Read more... )

mindstalk: (Default)

On Strong Towns Facebook, there's discussion of breakaway light poles (so if a driver crashes into one, the pole breaks and car and pole keep moving on to any nearby pedestrians), vs. ones that would stand firm and act as protective bollards. I of course advocate for the latter. A driver objected "what about someone standing 3 feet further down? Should we just line the roads with impenetrable steel?" as if that was ridiculous and unthinkable.

Well, guess what. Lining fast roads with railings or bollards or hard planters is pretty common in Japan, e.g. 1 or 2 or 3 or 4 or 5 or 6 or 7 or 8.

It's not perfect; there are often breaks for driveways, or just because, but far more often than not, there's both distance and barrier in between the cars and pedestrians.

Though, after a couple random drops into Nagoya and Sapporo, it may be that such barriers are more of a Tokyo and Osaka thing than a Japan thing; this place in Sapporo looks like any American stroad.

mindstalk: (Default)

In many dimensions of zoning code I want to go in a more laissez-faire direction than the US norm. More allowable height and units and rent-intention, less parking, more businesses, more choice of how much or how little land to use. But there are a couple of ways in which I'm tempted to tighten the screws.

Read more... )

mindstalk: (Default)

I've been reading Marohn's Confessions of a Recovering Engineer, and he brought up an idea of a "good stroad", using Champs-Elysees as an example. But it's been redesigned, so I think CDMX Paseo de la Reforma works. https://www.google.com/maps/@19.427597,-99.1666869,18.25z/data=!5m1!1e4?entry=ttu

Read more... )

mindstalk: (science)

Over the years I've done various density and walkability calculations, estimating that the required density could go as low as 4000 people/km2 (8000 people in a 12 minute walk) or even 3000 people/km2 (9000 people in a 15 minute walk.) But in the literature, messy as it is, it seems more like 10 du (dwelling units)/acre is the expected minimum, which at 2.6 people/du is more like 6500 people/km2. So I want to poke at my assumptions.

Summary: yeah, my old assumptions were flawed, and I'm now looking at closer to 10,000 people/km2 for good walkable density. Data indicates you start getting more walking before that, like 5000/km2, but it levels off above 10,000, possibly because all the trips it is easy to make walkable, have been made walkble. And per older posts, you can reach these densities with single-family housing if you insist, though you'll need to accept small lots and yards.

Read more... )

There are other benefits to higher density, of course: more taxpayers to pay for infrastructure, more riders to justify high transit frequency, letting more people live close to attractive points like subway stations, letting people have more and more interesting lives in walking or biking distance. But in terms of reducing car trips in favor of walking, the low-hanging fruit gets plucked by 10,000.

mindstalk: (Default)

Housing deniers, people who literally fight to deny housing to others, as well as denying the realities of supply and demand, and of housing shortages, often claim that developers would never build enough to lower rents or housing prices. Let's prove that such claims are wrong.

Read more... )

mindstalk: (science)

Revisiting yesterday's post in American units, since I mostly want to persuade Americans.

Thesis: low-density living, with single family houses and sizable yards, is compatible with low-car if not car-free living, if you go in heavily on bicycles.

Read more... )

mindstalk: (science)

I've touched on this issue before, not all that long ago even, but I feel it deserves multiple angles. Read more... )

mindstalk: (12KMap)

Various sources point to a minimum level of population density needed for walkability. A source I have lost said 10-20 dwelling units (du) per acre. This Australian model derived 25 du/hectare (2500 du/km2), which is the same as 10 du/acre, as a minimum, though 35 was notably better. At an assumption (as the paper used) of 2.6 people per du, 25 du/hectare is 6500 people/km2, 35 is 9100. My own personal experience, of places I have lived and looked up the densities of, is that nice walkability starts around 9000 people/m2, while 6000 tends to be doable but a bit anemic.

Read more... )

And in reality, there is no reason for housing to be so uniform. Left alone, people would naturally build taller and live denser near high value locations like train stations, so walkability can be supported by a mix of SFH and multifamily/rental housing. But it's good to know that you can support it with pure SFH too... as long as you allow small lots.

Though it also means that bigger lots that don't support bigger households (via large household or various rental units) are kind of free-riding on higher density elsewhere, if the inhabitants enjoy walkability.

mindstalk: (thoughtful)

So in a previous post I had come up with the labels of strong walkable and strong bikeable, the idea that "walkable" means one should be able to walk across a whole city in reasonable time. It's an unreasonable ideal now, but still fun to think about. And the same numbers can apply somewhat to a neighborhood or a 'walkshed' within a large city. Or to a still-utopian idea a la Garden Cities, of urban pods surrounded by greenspace.

Read more... )

mindstalk: (economics)

I thought of a new angle on just how badly most modern cities have let people down by not enabling safe biking.

Most cities have at least some bus service, whether as a semi-credible public transit system or as a sop to the poor and elderly. How fast are these buses? Pretty slow. NYC buses rarely break 9 MPH / 14 KPH though they're especially slow. City Observatory has easily-graphable data for multiple US cities, 2000-2013; the mean and median are 13 MPH / 21 KPH, big dense cities I'm familiar with are more like 11 MPH / 18 KPH, and very few cities break 15 MPH / 24 KPH. Absolute peak in the US was Salt Lake, almost hitting 19 MPH / 30 KPH for a few years. Even BRT systems around the world rarely break 30 KPH.

Bike speeds vary a lot, but en masse, one source says Dutch riders average 17 KPH. From my experience, it feels hard to go under 15 KPH and stay upright, even on a thick and heavy bike. [Edit: this says 12.4 KPH for the Dutch, and now that I have a bike I see I overestimated my default speeds. I don't know if either Dutch figure is "speed of motion" or door to door "speed of travel".] So being able to bike is like having personal bus-speed service, without the car necessities of a driver's license, insurance, and thousands of dollars per year spent on a car. (Or social cost of the 40,000 lives a year lost to cars, pollution, noise, etc.) Even if buses go faster than you do on a bike, not having to walk and wait means bikes win up to some distance.

Let's do an extremely bus-friendly case. Bike 15 KPH, bus 30 KPH, average of 10 minutes walk and wait to get on a bus. They cover equal distances at

1) 15*t = 30*(t-1/6), t = 1/3 hour, distance = 5 km. So for trips under 5 km or 3 miles, biking is faster.

If bus speed is 20 KPH and the time is 15 minutes to get on, we have

2) 15*t = 20*(t-1/4), t = 1 hour, distance = 15 km.

And this has been assuming that your destination is right at your bus stop; in reality there's potentially more delay there. (Also assuming bike parking right by your destination.)

Note what this means for a city planner wanting to reduce car use. You could invest a lot in public transit, including the high capital costs of metro or the high labor costs of frequent bus service... or you could shape your infrastructure so that lots of people view biking as safe and convenient, providing their own bikes (at a few hundred dollars/year) and labor, with your main job doing sweeping and snow removal.

But of course that low financial cost comes at the high political cost of taking street space away from cars. Easier to drop some buses in and call it a day... easier, but not very effective.

This post owes a lot to this kchoze post, on why buses have low mode share in Japan, and arguing buses have little role in a well-designed city (one with good walkability and metro, not to mention attractive biking.) I'd urge you to read the kchoze as well.

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