mindstalk: (Default)

I watch this video about stop signs being bad, and one big argument was how they disrupted flow for cars and bicycles (assuming no Idaho/rolling stop for bikes). You move, you stop, you move again.

As a life-long pedestrian I've always thought stop signs were great, and this helped elucidate why: they don't hurt my flow. In fact, they optimize it, compared to North American alternatives anyway. No waiting 30-120 seconds for a walk signal to change. No waiting for a break in traffic at an uncontrolled intersection. At most, wait for a car already there to clear, then walk. Ideally, a walk with stop signs is very close to a walk without any cars around. Pretty neat!

mindstalk: (science)

Over the years I've done various density and walkability calculations, estimating that the required density could go as low as 4000 people/km2 (8000 people in a 12 minute walk) or even 3000 people/km2 (9000 people in a 15 minute walk.) But in the literature, messy as it is, it seems more like 10 du (dwelling units)/acre is the expected minimum, which at 2.6 people/du is more like 6500 people/km2. So I want to poke at my assumptions.

Summary: yeah, my old assumptions were flawed, and I'm now looking at closer to 10,000 people/km2 for good walkable density. Data indicates you start getting more walking before that, like 5000/km2, but it levels off above 10,000, possibly because all the trips it is easy to make walkable, have been made walkble. And per older posts, you can reach these densities with single-family housing if you insist, though you'll need to accept small lots and yards.

Read more... )

There are other benefits to higher density, of course: more taxpayers to pay for infrastructure, more riders to justify high transit frequency, letting more people live close to attractive points like subway stations, letting people have more and more interesting lives in walking or biking distance. But in terms of reducing car trips in favor of walking, the low-hanging fruit gets plucked by 10,000.

mindstalk: (thoughtful)

So in a previous post I had come up with the labels of strong walkable and strong bikeable, the idea that "walkable" means one should be able to walk across a whole city in reasonable time. It's an unreasonable ideal now, but still fun to think about. And the same numbers can apply somewhat to a neighborhood or a 'walkshed' within a large city. Or to a still-utopian idea a la Garden Cities, of urban pods surrounded by greenspace.

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mindstalk: (juggleface)

Some thoughts on what "walkable city" means. Relatedly, my thread on 15-minute cities.

My own practical definition is what I could call grocery walkable, or maybe errand walkable. Neighborhoods where frequent errands are accessible via reasonable walks: stuff like supermarkets, pharmacies, elementary schools, public libraries, post office (maybe less important now?), laundromat/dry cleaner, dentists (more important for families, 2 trips/year/person add up), hardware store, bike store, bar/pub, etc.

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mindstalk: (Default)
This is an incredibly crude metric, compared to I dunno WalkScore data or something. But hey.

I have been in Montreal, Quebec City, Toronto, and Vancouver. The cities proper seem passably livable without a car -- maybe not every area, but at least a large chunk of them, similar to Chicago or Boston. Mix of walkability and decent transit. The four cities add up to 14% of the Canadian population. Doesn't sound like much, but 14% of the US would be 46 million people.

US cities that likewise seem passably carless: NYC, Chicago, Philadelphia, Boston, DC, San Francisco, Seattle, Portland. Adding up to a whopping 16 million people, or 4.8% of the population.

This is just summing the population of the cities proper, not suburbs or adjacent cities. So not including Cambridge or Oakland, but also not Richmond or Surrey (Canada). Also not including any place I haven't been, like Minneapolis or Victoria. Also not including people who hide out in city centers e.g. central Los Angeles without a car (which you can do! and reach a lot! but you'll miss a lot of LA, too.)

So I would take the percentages I derived with a lot of salt. But I suspect the *ratio* of the percentages between Canada and the US is more reliable.
mindstalk: (riboku)
Paying more attention on my walks... yeah, mostly grass, sometimes fences or hedge bushes, occasional tree. Some houses have flowers or other ornamental plants; more of them on a couple side streets I found, vs. Azure or Camsell.

Pacing it out at corners or cut-through paths, I'd guess front yards tend to be at least 7 meters deep. I found the zoning code, and the minimum front setback is 6 meters. The closest street is maybe 7 m wide, 3-lane-ish, so wall to wall is at least 6+7+6 = 19 meters. Two story houses, zoned height limit of 7.5 (flat roof) or 9 (accessory) meters, so at best there's a 1:2.1 height:width ratio.

Azure is 4 lanes (including parking) and about 10 m wide, so at least 22 m wall to wall; if I trust my paces, often 8*2+10 = 26 m wide, and around 1:3 height:width.

And while there are occasionally front yard trees, there are no street trees to break up the space. One side of the street doesn't have sidewalk at all, and the other is sidewalk abutting the street, no planter strip.

My streets in Osaka were probably at least 1.5:1 -- 4 m street, at least 6 m height for 2 story buildings.

Walkable City said 1:1 or higher was often considered ideal, and invoked "prospect and refuge" theory, about humans tending to like forest edges, view + shelter. At any rate it works well for me, and helps explain why I'm not thrilled walking around here. Too-wide open space, without trees or even nearby walls.

How does this line up with other Vancouver experience? In the West End, buildings were often mid to high rises over 3-4 lane streets, so some ridiculous height:width ratio. And buildings were close to, often right on, the sidewalk. Or a bit further back on residential streets, which had trees. So fairly pleasant in those respects.

East of Chinatown? A bit more open, but houses still maybe 2-3 m setback, not 6+, and with more diverse and bushier plants than grass.
mindstalk: (Enki)
Walkable City Rules has multiple (short) chapters on proper lane width. US lanes tend to be 10 to 12 feet wide, with newer ones being 11 or 12 feet. 10 feet is said to facilitate 45 MPH traffic, 12 feet 70 MPH, so 12 feet on city streets sounds pretty nuts! But traffic engineers/departments of transportation engineer for traffic flow and being 'safe' for cars, so engineer for higher than the posted speed... but then, people drive at the speed which feels comfortable to them, which isn't safe for anyone else. An older slow-flow lane is 8 feet wide; with two of them oncoming cars can pass each other but will probably slow down out of anxiety. Yield flow is like 12 feet wide, where passing happens by a car pulling into a parking gap to let the other one by. (This of course assumes that you *have* curb parking, which isn't full.)

An obvious question is how this all relates to the width of vehicles. After looking at lots of Wikipedia pages, I can say that most cars are 1.8-1.9 meters, or 5.9 to 6.23 feet. The US requires clearance lights on vehicles wider than 80 inches, aka 6'8" or 2.03 meters. The old VW Beetle was 1.54 m wide, while an old Big Car like the Chevy Caprice was 2.02 m wide (as well as up to 5.7 meters long.) So a 7 foot lane is all you need if you're careful, and 10 seems rather luxurious -- thus the 45 MPH speeds.

Buses are another matter; Speck gives 8'6" as the typical width for buses, or 2.6 meters; my own lookup got 2.4-2.7 meters. So in round numbers of feet a bus lane would need at least 9 feet, preferably 10.
mindstalk: (Default)
wealth: property values correlate positively with WalkScore. Millennials put higher value on walkability, and tend to pick a location and look for jobs in it rather than going whereever they're sent. Walking means less money spent on transportation, less car subsidies and negative externalities.

health: Walkable communities are slimmer and have lower health costs. More natural exercise, fewer deaths from crashes. Americans are 4x as likely to die in a car crash as Brits or Swedes, and people in Memphis or Orlando are 4x as likely to die by car as people in NYC or Portland.

environment: Torontans use 1/4 the gasoline of Atlantans, and 5x as much as Hong Kongers. You'd guess that walkable areas have lower emissions per capita and you would be right.

equity: 1/3 of Americans can't drive; in 2015, 103 million of us didn't have a license. Walkability gives more independence to (many) elderly and children, and helps the poor and minorities who don't drive as much. Poor and minorities are disproportionately killed in traffic despite not driving as much.

walkable schools: smaller schools do better, busing is expensive, parents driving kids to school is also expensive.

zoning madness: "You see, we’re separating all the aspects of your life by great distances to make your day more convenient."

"It is ironic that, during an era when most mothers didn’t work, most kids didn’t need them to get around."

"Even as more and more parents joined the workforce, more and more children lost independent access to parks and playgrounds."
mindstalk: (Default)
I took a lot of notes. Later I may try to summarize the book better, but here's a raw dump. Paragraphs that start with a " are quotes (usually unclosed), paragraphs without " are probably me.

Book is about how walkable cities are awesoe, and walkability pretty much sums up a healthy city. Cases for walkability are detailed in wealth (property values), health (natural exericse), and sustainability (lower emissions and pollution). The second part of the book is about various aspects that make up a walkable city. Don't expect anything like a structured table of contents in this post.

Read more... )
mindstalk: (science)
I'm currently reading Walkable City, which is great, and I'll hopefully recap it more at some point. But I'll discuss one thing I read tonight. There's an ecological idea that animals like places that give them prospect and refuge: ability to see food or predators, and a feeling of safety. For housecats, that might be the top of the fridge or other high but narrow places. For humans, it might be forest edges, and things that evoke the feeling of such... such as arcades/colonnades, where roof and pillars give a feeling of refuge while open views give prospect.

Or tree-lined streets themselves, of course.

Or, failing tress, the buildings on the streets, if not too short or far from the sidewalk. (Ecology aside, they can also give shade, absent any trees -- two story buildings in La Serena gave shade downtown even around noon, because you could hug their walls. One claim is that a width of street:height of building ratio of 6:1 is "way too open" while 1:1 is ideal.

Walking home from the cafe, I tried to observe and apply these new ideas. Unsurprisingly, streets with decent trees overhead felt better. Turning up a residential street, I estimated a 6:1 ratio: 6-8 meters of two story houses, 12 meters of yard + sidewalk, 12 meters of street (2 traffic lanes, 2 parking), more yard and sidewalk, so 36:6. Definitely felt at least a bit two open. Up at the corner, where 2-3 story buildings suddenly came up to the sidewalk, felt nicer, even (in a way) on the side where the wall was rather blank.

Japanese and other traditional residential streets are probably under 1:1, e.g. 4-5 meters of streets and 6-8 meters of building, or more if 3 story!

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